A downloadable mod


200X. THE END OF DAYS IS HERE. BLUE ECLIPSE HAS APPEARED.

YOU ARE THE GLOBAL CRISIS PREVENTION SERVICE (G.C.P.S.) AGENT BLACKWOOD.
LOADED WITH DEPRESSION, ANGST AND A GLOCK 17 WITH 4 MAGAZINES YOU ARE DEPLOYED
TO [MAPSET OF YOUR CHOICE] TO STOP [MONSTER PACK OF YOUR CHOICE].
GOOD LUCK, AND DON'T DIE.

FEATURES

-A mix of old, modern, and unusual weaponry.

-Focus on ammo conservation and action horror.

-Compatible with monster packs of your choice.

-Simple, but tense gameplay.

TIPS

-Mind the recoil. if you played games\mods that have recoil, you shouldn't have any problem.

-Conserve the ammo. Magazines come out and go. don't be reload happy.

-Bind the zoom key. Quick kicks are useful too...

-Your hammer is as useful as the Glock if you know how to use it.

-Aiming down sights is for cowards. adapt or die.

-Don't die. 
PROJECT MALICE IS HIGHLY RECOMMENDED FOR USING THIS WEAPON MOD.

CREDITS AND README ARE INSIDE THE PK3 FILE.

StatusReleased
CategoryGame mod
Rating
Rated 4.6 out of 5 stars
(7 total ratings)
AuthorImpact-Intensity
TagsDoom, Survival Horror, Tactical

Download

Download
MACE-DP_2_1.3.zip 20 MB

Install instructions

Uz\Lzdoom works, no matter what.

drag and drop the pk3, or use a launcher of your choice.

Development log

Comments

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I'd like a config option to turn off pistols spawning on zombie kills. If you play a lot of vanilla-ish maps that use zombiemen all over the early sections, like I do, you usually have all four pistol slot weapons within the first map, and I prefer a slower burn.

could probably change that in a hotfix

(+1)

This mod is amazing when listening to The Fragile album from Nine Inch Nails

(+1)

pretty damn good. all the weapons feel like they have a purpose, even if it's just a backup for another gun. One thing that would be greatly appreciated is the option to turn off auto-reload so switching between weapons is easier. 

(+1)

Okay, just going to double-check what this mod has:

Three excellent choices for melee weapons.

Multiple highly relevant handguns that will last you the whole game.

A SPAS-12 with semi-auto and a 10 gauge coach gun (plus a personal fave pump gun).

Classic and powerful SMGs that use the ammo you'd otherwise have no more use for.

Explosive weapons that are strong and reliable without underselling any real life contemporaries.

Multiple long guns in slot 6 that kick ass.

MULTIPLE slot 7 crowd-demolishing super weapons that feel great to use.

...And a Fear & Hunger reference.

Simply perfect. No notes.

a idea of monster mods ?

(1 edit) (+1)

Project Malice i guess
https://github.com/TheBlueSavior/Project-Malice

(1 edit)

ah ok
a mod for make the texture of doom more into survival vibe and music?

Got any Mapsets you want to recommend for this Gameplay Mod?

pretty much anything that isn't slaughter maps lol