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(+1)

pretty damn good. all the weapons feel like they have a purpose, even if it's just a backup for another gun. One thing that would be greatly appreciated is the option to turn off auto-reload so switching between weapons is easier. 

(+1)

Okay, just going to double-check what this mod has:

Three excellent choices for melee weapons.

Multiple highly relevant handguns that will last you the whole game.

A SPAS-12 with semi-auto and a 10 gauge coach gun (plus a personal fave pump gun).

Classic and powerful SMGs that use the ammo you'd otherwise have no more use for.

Explosive weapons that are strong and reliable without underselling any real life contemporaries.

Multiple long guns in slot 6 that kick ass.

MULTIPLE slot 7 crowd-demolishing super weapons that feel great to use.

...And a Fear & Hunger reference.

Simply perfect. No notes.

a idea of monster mods ?

(1 edit) (+1)

Project Malice i guess
https://github.com/TheBlueSavior/Project-Malice

(1 edit)

ah ok
a mod for make the texture of doom more into survival vibe and music?

Got any Mapsets you want to recommend for this Gameplay Mod?

pretty much anything that isn't slaughter maps lol